2017 Keynote Announced

ICGJ 2017 Panel


We are pleased to announce the second annual International Conference on Game Jams, Hackathons, and Game Creation Events (ICGJ 2017). This conference builds on an expanding number of conferences, workshops series and research evaluating, enhancing, and improving game creation events.  The conference proceedings will be published in the ACM Digital Library.

Game jams and hackathons have become popular activities with their own unique culture and communities. Often held in a confined space for a limited duration of time, these activities offer enormous technological and social benefits for their participants. Studies can be conducted around the technical creation aspect of the activity, as well as its social and educational dynamics. The research area now has a diverse and dedicated following of scholars.

Accepted Papers and Showcase Games

Conference Schedule (Sunday Feb. 26, 2017)

2017 Sponsors

GitHub ICGJ Sponsor Unity ICGJ Sponsor ICGJ Sponsor Global Game Jam

Calls for Participation

  • Long and Short Papers

    We invite contributions on all aspects of game creation events using scholarly methods. Descriptions of new algorithms, processes and scientific findings as well as empirical studies of implementations and applications are welcome. Submissions can be full papers about results from novel research (up to 8 pages long) or short papers describing works in progress (up to 4 pages long).

  • Late-Breaking Papers

    We invite scholars to submit papers that are relatively complete, but depend on data from the 2017 Global Game Jam. These papers will need to be scientific and be well written. Papers will be reviewed on their relevance to the conference, clarity of writing and presentation, and their "in-progress" nature. Late breaking papers should be considered short papers for the purposes of length and submission system. Note: Only selected late breaking papers will be published in the proceedings.

Conference Registration


Notes: ICGJ is grateful to Github for hosting the 2017 conference, but seating is limited and available strictly on first-come, first-serve basis. Lunch is included in the registration price. Student registrants must provide current and valid proof of full-time student status on-site. For further questions, please contact us: icgj at globalgamejam.org

  • Feb. 26, 2017 at Github HQ in San Francisco
  • ICGJ-17 Registration

Organizing Committee

Conference Chairs

Proceedings Chair

Program Committee

    • Alexey Izvalov, Kirovograd Flight Academy of the National Aviation University, Ukraine
    • Ali Arya, Carleton University, Canada
    • Drew Davidson, Carnegie Mellon University, USA
    • Foaad Khosmood, California Polytechnic State University, USA
    • Gillian Smith, Northeastern University, USA
    • Johanna Pirker, Graz University of Technology, Austria
    • Jon Preston, Kennesaw State University, USA
    • Ian Schreiber, Rochester Institute of Technology, USA
    • Michael Adrir Scott, Falmouth University, UK
    • Peter Smith, University of Central Florida, USA