ICGJ 2016 Showcase Finalist Valhalla

Call for Showcase Games

The second annual International Conference on Game Jams, Hackathons, and Game Creation Events (ICGJ 2017) is proud to extend its call to participation for its annual games showcase. The showcase is a unique academic venue where games created during a game jam can be presented. Showcase finalists are given an opportunity to attend ICGJ 2017, and present their games for the ICGJ audience. A short paper for each finalist will also be published in the ICGJ proceedings. The deadline has been extended to Feb. 1, 2017.

ICGJ is a one-day conference will be held on February 26, 2017 at Git Hub, 88 Colin P Kelly Jr St, San Francisco, San Francisco, California.


Showcase submissions must meet the following coditions:

  • The game must have been verifiably created during a game jam event not lasting more than 96 hours. Each submission must provide proof that the game was created and submitted officially to the game jam organization, for example a link to the Global Game Jam or Ludum Dare entries.
  • The game must have been completed after January 1 2016 and before February 1, 2017.
  • The game files must be submitted via Easy Chair and must include a README file describing how to install and experience it. The version must be the one that was submitted for the game jam event.
  • Each entry must be accompanied by a 1-2 page ACM formatted paper describing the idea, mechanics, technologies used, describing the game jam during which the game was created, and addressing the judging criteria (below). Please include screenshots or architectural/design diagrams.

Judging Criteria

ICGJ seeks to showcase games that best demonstrate what is possible to accomplish during a game jam. Games that demonstrate use of time-saving tools and technologies, processes or design approaches that allow designers to achieve their goals given the time and resource constraints of a game jam environment. Have you made a game with some intersting time-saving hacks or tools that allow you to get more out of your limited game development time during a jam? Have you created a process or design pattern that can help other jammers make great games given the resource constraints? We want to hear about them and see the results!

Game Showcase Deadlines

    • Submissions Feb. 1, 2017
    • Decisions Feb. 7, 2017
    • Camera Ready Paper Copy Feb. 15, 2017

Paper Submission

Any submissions that are not formatted to the ACM specification will be returned to the authors without review. Submissions must be in PDF format and follow ACM SIG proceedings format.

Papers should be submitted to the conference Easychair site.


Submit through Easy Chair

If you have any questions regarding the submission process, please use the following email address:


Review Process

All submissions will be reviewed by a panel. The papers will be single-blind peer reviewed.


At least one presenter must attend the ICGJ 2017. All presenters must register for the conference.


Git Hub, 88 Colin P Kelly Jr St, San Francisco, CA 94107, California


Please feel free to contact us through icgj@globalgamejam.org

2017 Sponsors

GitHub ICGJ Sponsor ICGJ Sponsor Global Game Jam


CFP: ICGJ Conference on Game Jams, Hackathons and Game Creation Events Games Showcase